Enraged heart: Difference between revisions
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'''{{{name|{{PAGENAME}}}}}''' | The '''{{{name|{{PAGENAME}}}}}''' functions as a [[Super combat potion]] with a higher stat increase, no cooldown, and holds 500 charges. After 500 uses (or whenever you feel like charging it) a player needs to use more fragments on the heart. | ||
Each activation provides a temporary skill boost to [[Attack]], [[Strength]], and [[Defence]] level respectively, equal to 4 + 23% of the player's current [[Attack]], [[Strength]], and [[Defence]] level, rounded down, and will wear off at a rate of 1 level every 60 seconds. | |||
{|class="wikitable" align="right" | {|class="wikitable" align="right" | ||
! colspan="2" | <center>{{{name|{{PAGENAME}}}}}</center> | ! colspan="2" | <center>{{{name|{{PAGENAME}}}}}</center> | ||
Line 18: | Line 20: | ||
|- | |- | ||
| '''Examine''' || {{{name|{{PAGENAME}}}}} | | '''Examine''' || {{{name|{{PAGENAME}}}}} | ||
|} | |||
===Effect=== | |||
{| class="wikitable" style=text-align:center | |||
![[File:All melee stats.png|frameless|20x20px]] Level | |||
!Boost | |||
!rowspan="13" | | |||
![[File:All melee stats.png|frameless|20x20px]] Level | |||
!Boost | |||
|- | |||
|'''1-4''' | |||
| +4 | |||
|'''53-56''' | |||
| +16 | |||
|- | |||
|'''5-9''' | |||
| +5 | |||
|'''57-60''' | |||
| +17 | |||
|- | |||
|'''10-13''' | |||
| +6 | |||
|'''61-65''' | |||
| +18 | |||
|- | |||
|'''14-17''' | |||
| +7 | |||
|'''66-69''' | |||
| +19 | |||
|- | |||
|'''18-21''' | |||
| +8 | |||
|'''70-73''' | |||
| +20 | |||
|- | |||
|'''22-26''' | |||
| +9 | |||
|'''74-78''' | |||
| +21 | |||
|- | |||
|'''27-30''' | |||
| +10 | |||
|'''79-82''' | |||
| +22 | |||
|- | |||
|'''31-34''' | |||
| +11 | |||
|'''83-86''' | |||
| +23 | |||
|- | |||
|'''35-39''' | |||
| +12 | |||
|'''87-91''' | |||
| +24 | |||
|- | |||
|'''40-43''' | |||
| +13 | |||
|'''93-95''' | |||
| +25 | |||
|- | |||
|'''44-47''' | |||
| +14 | |||
|'''96-99''' | |||
| +26 | |||
|- | |||
|'''48-52''' | |||
| +15 | |||
|} | |} | ||
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|[[File:Undead heart.png|center]] | |[[File:Undead heart.png|center]] | ||
|[[Undead heart]] | |[[Undead heart]] | ||
|} | |||
===Charging=== | |||
To charge the heart back up, a player needs to use [[Melee fragments]] on it. It will consume up too it's maximum 500 charges, 1 [[Melee fragments]] per charge. | |||
{|class="wikitable" | |||
! colspan="2" | Item | |||
! colspan="2" | Materials | |||
|- | |||
|[[File:Enraged Heart.png|center]] | |||
|[[Enraged heart]] | |||
|[[File:Melee fragments 500.png|center]] | |||
|[[Melee fragments]] | |||
|} | |} |
Latest revision as of 19:37, 10 November 2024
The Enraged heart functions as a Super combat potion with a higher stat increase, no cooldown, and holds 500 charges. After 500 uses (or whenever you feel like charging it) a player needs to use more fragments on the heart.
Each activation provides a temporary skill boost to Attack, Strength, and Defence level respectively, equal to 4 + 23% of the player's current Attack, Strength, and Defence level, rounded down, and will wear off at a rate of 1 level every 60 seconds.
Tradeable | No |
Equipable | No |
Stackable | No |
Noteable | No |
Options | Check/Use/Drop |
Examine | Enraged heart |
Effect
Creation
Item | Materials | ||
---|---|---|---|
Enraged heart | Melee fragments | ||
Undead heart |
Charging
To charge the heart back up, a player needs to use Melee fragments on it. It will consume up too it's maximum 500 charges, 1 Melee fragments per charge.
Item | Materials | ||
---|---|---|---|
Enraged heart | Melee fragments |