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[[File:Fist Big.png]] Strength is your melee combats max hit number. As you gain Strength levels, you can deal more damage against opponents. Strength is often favored to train over Attack and Defence by a lot of players, because it allows you to deal more damage.  
[[File:Fist Big.png]] '''Strength''' is your melee combats max hit number. As you gain '''Strength''' levels, you can deal more damage against opponents. '''Strength''' is often favored to train over Attack and Defence by a lot of players, because it allows you to deal more damage.  


== How to train Strength ==
== How to train Strength ==
In order to gain experience in the Strength skill, you need to have you attack options on the Aggressive option or the controlled option. Aggressive options allow you to hit a little higher over accurate and defensive options. If you choose controlled, you will split your experience through the 3 melee combat skills. If you want to focus on Strength training, you should choose either the second or third option. Be wary to not choose controlled options, as you will cut your experience in thirds.
In order to gain experience in the '''Strength''' skill, you need to have you attack options on the Aggressive option or the controlled option. Aggressive options allow you to hit a little higher over accurate and defensive options. If you choose controlled, you will split your experience through the 3 melee combat skills. If you want to focus on '''Strength''' training, you should choose either the second or third option. Be wary to not choose controlled options, as you will cut your experience in thirds.


== Strength Bonus ==
== Strength Bonus ==
Differently than Attack and Defence, Strength benefits greatly from a stat on gear called "Strength Bonus". When you go to your Equipment Stats page, towards the bottom you will see your Melee strength [[File:Damage Bonuses.png|207x207px]]
Differently than Attack and Defence, '''Strength''' benefits greatly from a stat on gear called "Strength Bonus". When you go to your Equipment Stats page, towards the bottom you will see your Melee strength.
 
[[File:Damage Bonuses.png|207x207px|border|right]]


Your Melee Strength helps your max hit for your melee weapons. A +1 Melee strength '''DOES NOT''' equal +1 strength level. If you want to see the math behind calculating your [https://oldschool.runescape.wiki/w/Maximum_melee_hit#Calculating_your_maximum_melee_hit Maximum melee hit]
Your Melee Strength helps your max hit for your melee weapons. A +1 Melee strength '''DOES NOT''' equal +1 strength level. If you want to see the math behind calculating your [https://oldschool.runescape.wiki/w/Maximum_melee_hit#Calculating_your_maximum_melee_hit Maximum melee hit]


== Weapons to Increase Strength Bonus ==
== Temporary Boosts ==
{| class="wikitable" style="display: inline-table; align-left"
 
|+Weapons
{| class="wikitable align-center-1 align-center-3"
!colspan="2" | Item Name
! colspan="2" | Boost
![[File:Strength icon.png]] bonus
!Level  
!Level Req's
Increase
|-
!Other Information (For exact boost #'s see specific potions)
|[[File:Recruit sword.png]]
|Recruit sword
|55
|N/A
|-
|[[File:Elite recruit sword.png|33x33px]]
|Elite recruit sword
|75
|N/A
|-
|[[File:Spore whip.png]]
|Spore whip
|105
|40 [[File:Attack icon mini.png]]
|-
|[[File:Scholar's sword.png]]
|Scholar's sword
|155
|60 [[File:Attack icon mini.png]]
|-
|[[File:Guthan's warspear.png]]
|Guthan's warspear
|205
|70 [[File:Attack icon mini.png]]
|-
|[[File:Dharok's greataxe.png]]
|Dharok's greataxe
|195
|70 [[File:Attack icon mini.png]]
|-
|[[File:Torag's hammers.png]]
|Torag's hammers
|205
|70 [[File:Attack icon mini.png]]
|-
|[[File:Verac's flail.png]]
|Verac's flail
|205
|70 [[File:Attack icon mini.png]]
|-
|[[File:Solrot's greatsword.png|31x31px]]
|Solrot's greatsword
|330
|70[[File:Attack icon mini.png]]5[[File:Invention.png]]
|-
|[[File:Solrot's greatsword T1.png|30x30px]]
|Solrot's greatsword T1
|350
|75[[File:Attack icon mini.png]]15[[File:Invention.png]]
|-
|[[File:Solrot's greatsword T2.png|33x33px]]
|Solrot's greatsword T2
|430
|80[[File:Attack icon mini.png]]30[[File:Invention.png]]
|-
|[[File:Solrot's greatsword T3.png|30x30px]]
|Solrot's greatsword T3
|560
|85[[File:Attack icon mini.png]]45[[File:Invention.png]]
|-
|[[File:Solrot's greatsword T4.png|31x31px]]
|Solrot's greatsword T4
|725
|90[[File:Attack icon mini.png]]60[[File:Invention.png]]
|-
|-
|[[File:Solrot's greatsword T5.png|31x31px]]
|[[File:Strength potion(3).png]]
|Solrot's greatsword T5
|[[Attack potion]]
|840
|3-12
|92[[File:Attack icon mini.png]]70[[File:Invention.png]]
|You get 3 base, +1 for every 10 strength levels rounded down. So 99 attack you get 3 + 9, 90 is the same. 80-89 is 3+8, etc.
|-
|-
|[[File:Gilded gravesword.png.png]]
|[[File:Combat potion(3).png]]
|Gilded gravesword
|[[Combat potion]]
|840
|3-12
|75[[File:Attack icon mini.png]]
|You get 3 base, +1 for every 10 strength levels rounded down. So 99 attack you get 3 + 9, 90 is the same. 80-89 is 3+8, etc.
Provides same boost to both Attack and Strength.  
|-
|-
|[[File:Demonhunter daggers.png|31x31px]]
|[[File:Super strength(3).png]]
|Demonhunter Daggers
|[[Super attack]]
|525
|5-19
|80[[File:Attack icon mini.png]]80[[File:Strength icon.png]]
|You get 5 base, +1 for 15% of your current strength level rounded down. So 99 strength gets you 5 + 14. Then at 93 strength it drops down to 5+13, etc.
|-
|-
|[[File:Stygian's flail (corrupt).png]]
|[[File:Super combat potion(3).png]]
|Stygian flail (corrupt)
|[[Super combat potion]]
|700
|5-19
|85[[File:Strength icon.png]]
|You get 5 base, +1 for 15% of your current strength level rounded down. So 99 strength gets you 5 + 14. Then at 93 strength it drops down to 5+13, etc.
Provides the same boost to Attack, Strength and Defence.  
|-
|-
|[[File:Stygian's flail (corrupt) (+).png]]
|[[File:Celestial super strength (3).png]]
|Stygian flail (corrupt) (+)
|[[Celestial super attack]]
|850
|5-19
|85[[File:Strength icon.png]]
|You get 5 base, +1 for 15% of your current strength level rounded down. So 99 strength gets you 5 + 14. Then at 93 strength it drops down to 5+13, etc.
Same boost as a Super strength, except your bonus will not decay for 5 minutes. '''BREWS STILL LOWER YOUR STATS'''
|-
|-
|[[File:Stygian's flail.png]]
|[[File:Celestial super combat (3).png]]
|Stygian's flail
|[[Celestial super combat]]
|875
|7-21
|85[[File:Strength icon.png]]
|You get 7 base, +1 for 15% of your current strength level rounded down. So 99 strength gets you 7 + 14. Then at 93 strength it drops down to 7 + 14, etc.
Same boost is applied to Attack, Strength and Defence. '''BREWS STILL LOWER YOUR STATS'''
|-
|-
|[[File:Stygian's flail (+).png]]
|[[File:Enraged Heart.png]]
|Stygian's flail (+)
|[[Enraged heart]]
|900
|4-26
|85[[File:Strength icon.png]]
|Base 4 + 23% for every Strength level. Maxes out at 99 for a 26 boost to Strenght.
|}
Same boost applies to Attack, Strength, and Defence.
{| class="wikitable" style="display: inline-table; align-left"
|+
!colspan="2" | Item Name
![[File:Strength icon.png]] bonus
!Level Req's
|-
|-
|
|[[File:20% Dmg Boost Card (Melee).png]]
|
|[[20% Dmg Boost Card (Melee)]]
|
|0
|
|Doesn't necessarily boost the strength stat, but I'd be remiss if I didn't include it. 20% damage increase to melee damage for 30 minutes.
|}
|}

Latest revision as of 12:31, 26 June 2024

Strength is your melee combats max hit number. As you gain Strength levels, you can deal more damage against opponents. Strength is often favored to train over Attack and Defence by a lot of players, because it allows you to deal more damage.

How to train Strength

In order to gain experience in the Strength skill, you need to have you attack options on the Aggressive option or the controlled option. Aggressive options allow you to hit a little higher over accurate and defensive options. If you choose controlled, you will split your experience through the 3 melee combat skills. If you want to focus on Strength training, you should choose either the second or third option. Be wary to not choose controlled options, as you will cut your experience in thirds.

Strength Bonus

Differently than Attack and Defence, Strength benefits greatly from a stat on gear called "Strength Bonus". When you go to your Equipment Stats page, towards the bottom you will see your Melee strength.

Your Melee Strength helps your max hit for your melee weapons. A +1 Melee strength DOES NOT equal +1 strength level. If you want to see the math behind calculating your Maximum melee hit

Temporary Boosts

Boost Level

Increase

Other Information (For exact boost #'s see specific potions)
Attack potion 3-12 You get 3 base, +1 for every 10 strength levels rounded down. So 99 attack you get 3 + 9, 90 is the same. 80-89 is 3+8, etc.
Combat potion 3-12 You get 3 base, +1 for every 10 strength levels rounded down. So 99 attack you get 3 + 9, 90 is the same. 80-89 is 3+8, etc.

Provides same boost to both Attack and Strength.

Super attack 5-19 You get 5 base, +1 for 15% of your current strength level rounded down. So 99 strength gets you 5 + 14. Then at 93 strength it drops down to 5+13, etc.
Super combat potion 5-19 You get 5 base, +1 for 15% of your current strength level rounded down. So 99 strength gets you 5 + 14. Then at 93 strength it drops down to 5+13, etc.

Provides the same boost to Attack, Strength and Defence.

Celestial super attack 5-19 You get 5 base, +1 for 15% of your current strength level rounded down. So 99 strength gets you 5 + 14. Then at 93 strength it drops down to 5+13, etc.

Same boost as a Super strength, except your bonus will not decay for 5 minutes. BREWS STILL LOWER YOUR STATS

Celestial super combat 7-21 You get 7 base, +1 for 15% of your current strength level rounded down. So 99 strength gets you 7 + 14. Then at 93 strength it drops down to 7 + 14, etc.

Same boost is applied to Attack, Strength and Defence. BREWS STILL LOWER YOUR STATS

Enraged heart 4-26 Base 4 + 23% for every Strength level. Maxes out at 99 for a 26 boost to Strenght.

Same boost applies to Attack, Strength, and Defence.

20% Dmg Boost Card (Melee) 0 Doesn't necessarily boost the strength stat, but I'd be remiss if I didn't include it. 20% damage increase to melee damage for 30 minutes.