'''''This is a template to be used for easy creation of skilling pages on the wiki. Feel free to copy/paste the source of this template into your own page and fill the details to match. Any text in CAPS can be replaced with the info of said skill if they contain [[ ]] just edit the text within'''''
[[File:Ranged icon (detail).png|left]]
'''Ranged''' is one of the three combat classes in Runesaga . It involves using bows, crossbows and Ranged armour to increase your ranged accuracy, ranged strength and defensive bonuses. All ranged weapons apart from the Serpentstrike in Runesaga require no ammo.
[[File:SKILL ICON HERE.png|left]]
== How to train Ranged ==
'''SKILL NAME HERE''' [DESCRIPTION ABOUT THE SKILL HERE]
In order to gain experience in the '''Ranged''' skill, you need to have a '''Ranged''' weapon equipped. Accurate gives accuracy bonuses for using it, whilst rapid speeds up your attack speed for ('''Ranged'''). If you want to focus mainly on '''Ranged''' experience, you should use Accurate or Rapid.
The ability to attack from a distance means that a player can safespot a melee monster while fighting from safety. Keep in mind that some melee monsters have high Ranged Defence, so a high Ranged level may be needed. Crossbows are useful against monsters with high Defence, as they are very accurate.
! [[File:Ranged.png]]
! colspan=2 |Weapons
Players do not need ammunition on Runesaga.
! [[File:Invention.png]]
|-
A player's Ranged level will not increase their ranged defence, but magical defence is different - it is based on 70% of the player's Magic level, while the remaining 30% is the player's Defence level, which is then followed by the player's magical defence bonus from their armour.
!Other Information (For exact boost #'s see specific potions)
! colspan="2" |Armour
! [[File:Ranged.png]]
! [[File:Defence1.png.png|25x25px]]
! [[File:Invention.png]]
! colspan="2" |Armour
! [[File:Ranged.png]]
! [[File:Defence1.png.png|25x25px]]
! [[File:Invention.png]]
|-
|[[File:Acolyte hood.png|29x29px]]
|Acolyte hood
|Level 1
|Level 1
|Level 1
|[[File:Acolyte shirt.png|30x30px]]
|Acolyte shirt
|Level 1
|Level 1
|Level 1
|[[File:Acolyte pants.png|31x31px]]
|Acolyte pants
|Level 1
|Level 1
|Level 1
|-
|[[File:Shroomhide coif.png]]
|Shroomhide coif
|Level 1
|Level 1
|Level 1
|[[File:Shroomhide body.png|30x30px]]
|Shroomhide top
|Level 1
|Level 1
|Level 1
|[[File:Shroomhide chaps.png|25x25px]]
|Shroomhide chaps
|Level 1
|Level 1
|Level 1
|-
|[[File:Scholar's halo.png|30x30px]]
|Scholar's halo
|Level 1
|Level 1
|Level 1
|[[File:Scholar's top.png|30x30px]]
|Scholar's top
|Level 1
|Level 1
|Level 1
|[[File:Scholar's legs.png|32x32px]]
|Scholar's legs
|Level 1
|Level 1
|Level 1
|-
|[[File:Karil's coif.png|31x31px]]
|Karil's coif
|Level 1
|Level 1
|Level 1
|[[File:Karil's leathertop.png|29x29px]]
|Karil's leather top
|Level 1
|Level 1
|Level 1
|[[File:Karil's leatherskirt.png|28x28px]]
|Karils leatherskirt
|Level 1
|Level 1
|Level 1
|-
|[[File:Huntsman Helm.png|32x32px]]
|Huntsman helm
|Level 1
|Level 1
|Level 1
|[[File:Huntsman Body.png|30x30px]]
|Huntsman body
|Level 1
|Level 1
|Level 1
|[[File:Huntsman Chaps.png|30x30px]]
|Huntsman chaps
|Level 1
|Level 1
|Level 1
|-
|[[File:Atomic helmet.png|30x30px]]
|Atomic helmet
|Level 1
|Level 1
|Level 1
|[[File:Atomic platebody.png|30x30px]]
|Atomic platebody
|Level 1
|Level 1
|Level 1
|[[File:Atomic platelegs.png|31x31px]]
|Atomic platelegs
|Level 1
|Level 1
|Level 1
|-
|[[File:Elric's crossbow.png.png|30x30px]]
|Solrot's hood
|Level 1
|Level 1
|Level 1
|[[File:Elric's crossbow.png.png|30x30px]]
|Solrot's tunic
|Level 1
|Level 1
|Level 1
|[[File:Elric's crossbow.png.png|30x30px]]
|Solrot's leggings
|Level 1
|Level 1
|Level 1
|-
|[[File:Solrot's hood T1.png|32x32px]]
|Solrot's hood [T1]
|Level 1
|Level 1
|Level 1
|[[File:Solrot's tunic T1.png|31x31px]]
|Solrot's tunic [T1]
|Level 1
|Level 1
|Level 1
|[[File:Solrot's leggings T1.png|32x32px]]
|Solrot's leggings [T1]
|Level 1
|Level 1
|Level 1
|-
|[[File:Solrot's hood T2.png|32x32px]]
|Solrot's hood [T2]
|Level 1
|Level 1
|Level 1
|[[File:Solrot's tunic T2.png|30x30px]]
|Solrot's tunic [T2]
|Level 1
|Level 1
|Level 1
|[[File:Solrot's leggings T2.png|32x32px]]
|Solrot's leggings [T2]
|Level 1
|Level 1
|Level 1
|-
|[[File:Solrot's hood T3.png|32x32px]]
|Solrot's leggings [T3]
|Level 1
|Level 1
|Level 1
|[[File:Solrot's tunic T3.png|30x30px]]
|Solrot's tunic [T3]
|Level 1
|Level 1
|Level 1
|[[File:Solrot's leggings T3.png|32x32px]]
|Solrot's leggings [T3]
|Level 1
|Level 1
|Level 1
|-
|[[File:Solrot's hood T4.png|32x32px]]
|Solrot's hood [T4]
|Level 1
|Level 1
|Level 1
|[[File:Solrot's tunic T4.png|30x30px]]
|Solrot's tunic [T4]
|Level 1
|Level 1
|Level 1
|[[File:Solrot's leggings T4.png|32x32px]]
|Solrot's leggings [T4]
|Level 1
|Level 1
|Level 1
|-
|[[File:Solrot's hood T5.png|32x32px]]
|Solrot's hood [T5
|Level 1
|Level 1
|Level 1
|[[File:Solrot's tunic T5.png|30x30px]]
|Solrot's tunic [T5]
|Level 1
|Level 1
|Level 1
|[[File:Solrot's leggings T5.png|32x32px]]
|Solrot's leggings [T5]
|Level 1
|Level 1
|Level 1
|-
|-
|[[File:Sylvan helm.png|30x30px]]
|[[File:Ranging potion(3).png]]
|Sylvan helm
|[[Ranging potion]]
|Level 1
|3-12
|Level 1
|You get 3 base, +1 for every 10 range levels rounded down. So 99 range you get 3 + 9, 90 is the same. 80-89 is 3+8, etc.
|Level 1
|[[File:Sylvan body.png|30x30px]]
|Sylvan body
|Level 1
|Level 1
|Level 1
|[[File:Sylvan legs.png|30x30px]]
|Sylvan legs
|Level 1
|Level 1
|Level 1
|-
|-
|[[File:Elric's crossbow.png.png|30x30px]]
|[[File:Ranging potion(3).png]]
|Elric's hood (corrupt)
|[[Super ranging]]
|Level 1
|5-19
|Level 1
|You get 5 base, +1 for 15% of your current range level rounded down. So 99 range gets you 5 + 14. Then at 93 attack it drops down to 5+13, etc.
|Level 1
|
|Elric's top (corrupt)
|Level 1
|Level 1
|Level 1
|
|Elric's legs (corrupt)
|Level 1
|Level 1
|Level 1
|-
|-
|[[File:Elric's crossbow.png.png|30x30px]]
|[[File:Celestial ranging potion (3).png]]
|Elric's hood
|[[Celestial ranging potion]]
|Level 1
|5-19
|Level 1
|Boosts your ranged level by 10% +7 while lasting for 5 minutes with no state degradation.
|Level 1
Requires the mining permit from [[Shooting stars]] to make. '''BREWS STILL LOWER YOUR STATS'''
|
|Elrics top
|Level 1
|Level 1
|Level 1
|
|Elric's legs
|Level 1
|Level 1
|Level 1
|-
|-
|[[File:Elric's crossbow.png.png|30x30px]]
|[[File:Focused heart.png]]
|Elric's hood (corrupt) (+)
|[[Focused heart]]
|Level 1
|4-20
|Level 1
|Base 2 + 20% of your ranged level. Maxes out at 99 for a +21 boost to ranged.
|Level 1
|
|Elric's top (corrupt) (+)
|Level 1
|Level 1
|Level 1
|
|Elric's legs (corrupt) (+)
|Level 1
|Level 1
|Level 1
|-
|-
|[[File:Elric's crossbow.png.png|30x30px]]
|[[File:20% Dmg boost card (range).png]]
|Elric's hood (+)
|[[20% Dmg Boost Card (Range)]]
|Level 1
|0
|Level 1
|Doesn't necessarily boost the Ranged stat, but I'd be remiss if I didn't include it. 20% damage increase to ranged damage for 30 minutes.
|Level 1
|
|Elric's top (+)
|Level 1
|Level 1
|Level 1
|
|Elric's legs (+)
|Level 1
|Level 1
|Level 1
|}
|}
Latest revision as of 00:01, 27 June 2024
Ranged is one of the three combat classes in Runesaga . It involves using bows, crossbows and Ranged armour to increase your ranged accuracy, ranged strength and defensive bonuses. All ranged weapons apart from the Serpentstrike in Runesaga require no ammo.
How to train Ranged
In order to gain experience in the Ranged skill, you need to have a Ranged weapon equipped. Accurate gives accuracy bonuses for using it, whilst rapid speeds up your attack speed for (Ranged). If you want to focus mainly on Ranged experience, you should use Accurate or Rapid.
Ranged bonuses
The ability to attack from a distance means that a player can safespot a melee monster while fighting from safety. Keep in mind that some melee monsters have high Ranged Defence, so a high Ranged level may be needed. Crossbows are useful against monsters with high Defence, as they are very accurate.
Players do not need ammunition on Runesaga.
A player's Ranged level will not increase their ranged defence, but magical defence is different - it is based on 70% of the player's Magic level, while the remaining 30% is the player's Defence level, which is then followed by the player's magical defence bonus from their armour.
Temporary Boosts
There are some temporary boosts you can get in RuneSaga to help not only your Ranged skill.
Boost
Level
Increase
Other Information (For exact boost #'s see specific potions)