Attack: Difference between revisions
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[[File:Attack Sword Big.png]] Attack is your melee skill that determines your accuracy while fighting monsters. As you raise your Attack skill, you will deal damage more consistently and it allows you to use higher tier weapons to deal even more damage. | [[File:Attack Sword Big.png]] '''Attack''' is your melee skill that determines your accuracy while fighting monsters. As you raise your '''Attack''' skill, you will deal damage more consistently and it allows you to use higher tier weapons to deal even more damage. | ||
== How to train Attack == | == How to train Attack == | ||
In order to gain experience in the Attack skill, you need to have your attack style set to Accurate or Controlled. Accurate gives accuracy bonuses for using it, whilst controlled splits your experience up between the 3 melee skills (Attack, Strength, and Defence). If you want to focus mainly on Attack experience, you should use Accurate. | In order to gain experience in the '''Attack''' skill, you need to have your attack style set to Accurate or Controlled. Accurate gives accuracy bonuses for using it, whilst controlled splits your experience up between the 3 melee skills ('''Attack''', Strength, and Defence). If you want to focus mainly on '''Attack''' experience, you should use Accurate. | ||
== Attack bonuses and accuracy == | == Attack bonuses and accuracy == | ||
Weapons will give certain attack bonuses while using certain attack types, These bonuses can be found under your "Equipment Stats" section. | |||
Weapons that work well with their specific attack bonuses will give huge advantages in melee combat, Especially when you take your targets defensive stats into account. | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
!Attack type | !Attack type | ||
!Weapon proficiencies | !Weapon proficiencies | ||
Line 21: | Line 23: | ||
|} | |} | ||
== | == Temporary Boosts == | ||
There are some temporary boosts you can get in RuneSaga to help not only your attack skill, but also your other melee skills in tandem. | |||
{| class="wikitable align-center-1 align-center-3" | |||
! colspan="2" | Boost | |||
!Level | |||
Increase | |||
{| class="wikitable align-center-1 align-center- | !Other Information (For exact boost #'s see specific potions) | ||
! colspan="2" | | |||
! | |||
! | |||
|- | |- | ||
|[[File:Attack potion(3).png]] | |||
|[[File: | |[[Attack potion]] | ||
|[[ | |3-12 | ||
| | |You get 3 base, +1 for every 10 attack levels rounded down. So 99 attack you get 3 + 9, 90 is the same. 80-89 is 3+8, etc. | ||
| | |||
|- | |- | ||
|[[File:Combat potion(3).png]] | |||
|[[File: | |[[Combat potion]] | ||
|[[ | |3-12 | ||
| | |You get 3 base, +1 for every 10 attack levels rounded down. So 99 attack you get 3 + 9, 90 is the same. 80-89 is 3+8, etc. | ||
| | Provides same boost to both Attack and Strength. | ||
|- | |- | ||
|[[File:Super attack(3).png]] | |||
|[[File: | |[[Super attack]] | ||
|[[ | |5-19 | ||
| | |You get 5 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 5 + 14. Then at 93 attack it drops down to 5+13, etc. | ||
| | |||
|- | |- | ||
|[[File:Super combat potion(3).png]] | |||
|[[File: | |[[Super combat potion]] | ||
|[[ | |5-19 | ||
| | |You get 5 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 5 + 14. Then at 93 attack it drops down to 5+13, etc. | ||
| | Provides the same boost to Attack, Strength and Defence. | ||
|- | |- | ||
|[[File:Celestial super attack (3).png]] | |||
|[[File: | |[[Celestial super attack]] | ||
|[[ | |5-19 | ||
| | |You get 5 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 5 + 14. Then at 93 attack it drops down to 5+13, etc. | ||
| | Same boost as a Super Attack, except your bonus will not decay for 5 minutes. '''BREWS STILL LOWER YOUR STATS''' | ||
|- | |- | ||
|[[File:Celestial super combat (3).png]] | |||
|[[File: | |[[Celestial super combat]] | ||
|[[ | |7-21 | ||
| | |You get 7 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 7 + 14. Then at 93 attack it drops down to 7 + 14, etc. | ||
| | Same boost is applied to Attack, Strength and Defence. '''BREWS STILL LOWER YOUR STATS''' | ||
|- | |- | ||
|[[File:Enraged Heart.png]] | |||
|[[File: | |[[Enraged heart]] | ||
|[[ | |4-26 | ||
| | |Base 4 + 23% for every Attack level. Maxes out at 99 for a 26 boost to Attack. | ||
| | Same boost applies to Attack, Strength, and Defence. | ||
|- | |- | ||
|[[File:20% Dmg Boost Card (Melee).png]] | |||
|[[File: | |[[20% Dmg Boost Card (Melee)]] | ||
|[[ | |0 | ||
| | |Doesn't necessarily boost the Attack stat, but I'd be remiss if I didn't include it. 20% damage increase to melee damage for 30 minutes. | ||
| | |||
|} | |} |
Latest revision as of 12:31, 26 June 2024
Attack is your melee skill that determines your accuracy while fighting monsters. As you raise your Attack skill, you will deal damage more consistently and it allows you to use higher tier weapons to deal even more damage.
How to train Attack
In order to gain experience in the Attack skill, you need to have your attack style set to Accurate or Controlled. Accurate gives accuracy bonuses for using it, whilst controlled splits your experience up between the 3 melee skills (Attack, Strength, and Defence). If you want to focus mainly on Attack experience, you should use Accurate.
Attack bonuses and accuracy
Weapons will give certain attack bonuses while using certain attack types, These bonuses can be found under your "Equipment Stats" section.
Weapons that work well with their specific attack bonuses will give huge advantages in melee combat, Especially when you take your targets defensive stats into account.
Attack type | Weapon proficiencies |
---|---|
Stab | Daggers, swords, and pickaxes |
Slash | Swords, axes, battleaxes, two-handed swords |
Crush | Flails, warhammers, pickaxes, axes, two-handed swords |
Temporary Boosts
There are some temporary boosts you can get in RuneSaga to help not only your attack skill, but also your other melee skills in tandem.
Boost | Level
Increase |
Other Information (For exact boost #'s see specific potions) | |
---|---|---|---|
Attack potion | 3-12 | You get 3 base, +1 for every 10 attack levels rounded down. So 99 attack you get 3 + 9, 90 is the same. 80-89 is 3+8, etc. | |
Combat potion | 3-12 | You get 3 base, +1 for every 10 attack levels rounded down. So 99 attack you get 3 + 9, 90 is the same. 80-89 is 3+8, etc.
Provides same boost to both Attack and Strength. | |
Super attack | 5-19 | You get 5 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 5 + 14. Then at 93 attack it drops down to 5+13, etc. | |
Super combat potion | 5-19 | You get 5 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 5 + 14. Then at 93 attack it drops down to 5+13, etc.
Provides the same boost to Attack, Strength and Defence. | |
Celestial super attack | 5-19 | You get 5 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 5 + 14. Then at 93 attack it drops down to 5+13, etc.
Same boost as a Super Attack, except your bonus will not decay for 5 minutes. BREWS STILL LOWER YOUR STATS | |
Celestial super combat | 7-21 | You get 7 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 7 + 14. Then at 93 attack it drops down to 7 + 14, etc.
Same boost is applied to Attack, Strength and Defence. BREWS STILL LOWER YOUR STATS | |
Enraged heart | 4-26 | Base 4 + 23% for every Attack level. Maxes out at 99 for a 26 boost to Attack.
Same boost applies to Attack, Strength, and Defence. | |
20% Dmg Boost Card (Melee) | 0 | Doesn't necessarily boost the Attack stat, but I'd be remiss if I didn't include it. 20% damage increase to melee damage for 30 minutes. |