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[[File:Attack Sword Big.png]] Attack is your melee skill that determines your accuracy while fighting monsters. As you raise your Attack skill, you will deal damage more consistently and it allows you to use higher tier weapons to deal even more damage.  
[[File:Attack Sword Big.png]] '''Attack''' is your melee skill that determines your accuracy while fighting monsters. As you raise your '''Attack''' skill, you will deal damage more consistently and it allows you to use higher tier weapons to deal even more damage.  


== How to train Attack ==
== How to train Attack ==
In order to gain experience in the Attack skill, you need to have your attack style set to Accurate or Controlled. Accurate gives accuracy bonuses for using it, whilst controlled splits your experience up between the 3 melee skills (Attack, Strength, and Defence). If you want to focus mainly on Attack experience, you should use Accurate.  
In order to gain experience in the '''Attack''' skill, you need to have your attack style set to Accurate or Controlled. Accurate gives accuracy bonuses for using it, whilst controlled splits your experience up between the 3 melee skills ('''Attack''', Strength, and Defence). If you want to focus mainly on '''Attack''' experience, you should use Accurate.  


== Attack bonuses and accuracy ==
== Attack bonuses and accuracy ==
Weapons will give certain attack bonuses while using certain attack types, These bonuses can be found under your "Equipment Stats" section.
Weapons that work well with their specific attack bonuses will give huge advantages in melee combat, Especially when you take your targets defensive stats into account.
{| class="wikitable"
{| class="wikitable"
|+Weapons will give certain attack bonuses while using certain attack types. These bonuses can be found under your "Equipment Stats" section.
|+
Weapons that work well with their specific attack bonuses will give huge advantages in melee combat. Especially when you take your targets defensive stats into account.
!Attack type
!Attack type
!Weapon proficiencies
!Weapon proficiencies
Line 21: Line 23:
|}
|}


==Weapons==
== Temporary Boosts ==
These are the current melee weapons that RuneSaga has to offer.
There are some temporary boosts you can get in RuneSaga to help not only your attack skill, but also your other melee skills in tandem.  
 
{| class="wikitable align-center-1 align-center-3"
The table below is split into 4 parts. The left most column tells you the attack level required to wear said piece of gear.
! colspan="2" | Boost
 
!Level
The middle column's are the picture of the weapon and the name. The two left are subsequent level requirements that are on some of the items.  
Increase
{| class="wikitable align-center-1 align-center-2 align-center-4 align-center-6 align-center-7"
!Other Information (For exact boost #'s see specific potions)
|-
! [[File:Attack icon mini.png]]
! colspan="2" |Weapons
![[File:Strength icon (detail).png|26x26px]]
! [[File:Invention.png]]
|-
|1
|[[File:Recruit sword.png]]
|[[Recruit sword]]
|N/A
|N/A
|-
|1
|[[File:Elite recruit sword.png|32x32px]]
|[[Elite recruit sword]]
|1
|N/A
|-
|40
|[[File:Spore whip.png|34x34px]]
|[[Spore whip]]
|N/A
|N/A
|-
|60
|[[File:Scholar's sword.png|25x25px]]
|[[Scholar's sword]]
|N/A
|N/A
|-
|70
|[[File:Guthan's warspear.png|30x30px]]
|[[Guthan's Warspear]]
|N/A
|N/A
|-
|70
|[[File:Verac's flail.png|28x28px]]
|[[Verac's Flail]]
|N/A
|N/A
|-
|70
|[[File:Dharok's greataxe.png]]
|[[Dharok's Greataxe]]
|70
|N/A
|-
|70
|[[File:Torag's hammers.png]]
|[[Torag's Hammers]]
|70
|N/A
|-
|70
|[[File:Solrot's greatsword.png|31x31px]]
|[[Solrot's greatsword]]
|N/A
|5
|-
|75
|[[File:Solrot's greatsword T1.png|31x31px]]
|[[Solrot's greatsword T1]]
|N/A
|15
|-
|80
|[[File:Solrot's greatsword T2.png|30x30px]]
|[[Solrot's greatsword T2]]
|N/A
|30
|-
|85
|[[File:Solrot's greatsword T3.png|31x31px]]
|[[Solrot's greatsword T3]]
|N/A
|45
|-
|-
|90
|[[File:Attack potion(3).png]]
|[[File:Solrot's greatsword T4.png|31x31px]]
|[[Attack potion]]
|[[Solrot's greatsword T4]]
|3-12
|N/A
|You get 3 base, +1 for every 10 attack levels rounded down. So 99 attack you get 3 + 9, 90 is the same. 80-89 is 3+8, etc.
|60
|-
|-
|92
|[[File:Combat potion(3).png]]
|[[File:Solrot's greatsword T5.png|31x31px]]
|[[Combat potion]]
|[[Solrot's greatsword T5]]
|3-12
|N/A
|You get 3 base, +1 for every 10 attack levels rounded down. So 99 attack you get 3 + 9, 90 is the same. 80-89 is 3+8, etc.
|70
Provides same boost to both Attack and Strength.
|-
|-
|75
|[[File:Super attack(3).png]]
|[[File:Gilded gravesword.png.png]]
|[[Super attack]]
|[[Gilded gravesword]]
|5-19
|N/A
|You get 5 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 5 + 14. Then at 93 attack it drops down to 5+13, etc.
|N/A
|-
|-
|80
|[[File:Super combat potion(3).png]]
|[[File:Demonhunter daggers.png|32x32px]]
|[[Super combat potion]]
|[[Demonhunter Daggers]]
|5-19
|80
|You get 5 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 5 + 14. Then at 93 attack it drops down to 5+13, etc.
|N/A
Provides the same boost to Attack, Strength and Defence.
|-
|-
|N/A
|[[File:Celestial super attack (3).png]]
|[[File:Stygian's flail (corrupt).png]]
|[[Celestial super attack]]
|[[Stygian's flail (corrupt)]]
|5-19
|85
|You get 5 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 5 + 14. Then at 93 attack it drops down to 5+13, etc.
|N/A
Same boost as a Super Attack, except your bonus will not decay for 5 minutes. '''BREWS STILL LOWER YOUR STATS'''
|-
|-
|N/A
|[[File:Celestial super combat (3).png]]
|[[File:Stygian's flail (corrupt) (+).png|30x30px]]
|[[Celestial super combat]]
|[[Stygian's flail (corrupt) (+)]]
|7-21
|85
|You get 7 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 7 + 14. Then at 93 attack it drops down to 7 + 14, etc.
|N/A
Same boost is applied to Attack, Strength and Defence. '''BREWS STILL LOWER YOUR STATS'''
|-
|-
|N/A
|[[File:Enraged Heart.png]]
|[[File:Stygian's flail (corrupt).png|28x28px]]
|[[Enraged heart]]
|[[Stygian's flail]]
|4-26
|85
|Base 4 + 23% for every Attack level. Maxes out at 99 for a 26 boost to Attack.
|N/A
Same boost applies to Attack, Strength, and Defence.
|-
|-
|N/A
|[[File:20% Dmg Boost Card (Melee).png]]
|[[File:Stygian's flail (+).png|30x30px]]
|[[20% Dmg Boost Card (Melee)]]  
|[[Stygian's flail (+)]]
|0
|85
|Doesn't necessarily boost the Attack stat, but I'd be remiss if I didn't include it. 20% damage increase to melee damage for 30 minutes.
|N/A
|}
|}

Latest revision as of 12:31, 26 June 2024

Attack is your melee skill that determines your accuracy while fighting monsters. As you raise your Attack skill, you will deal damage more consistently and it allows you to use higher tier weapons to deal even more damage.

How to train Attack

In order to gain experience in the Attack skill, you need to have your attack style set to Accurate or Controlled. Accurate gives accuracy bonuses for using it, whilst controlled splits your experience up between the 3 melee skills (Attack, Strength, and Defence). If you want to focus mainly on Attack experience, you should use Accurate.

Attack bonuses and accuracy

Weapons will give certain attack bonuses while using certain attack types, These bonuses can be found under your "Equipment Stats" section.

Weapons that work well with their specific attack bonuses will give huge advantages in melee combat, Especially when you take your targets defensive stats into account.

Attack type Weapon proficiencies
Stab Daggers, swords, and pickaxes
Slash Swords, axes, battleaxes, two-handed swords
Crush Flails, warhammers, pickaxes, axes, two-handed swords

Temporary Boosts

There are some temporary boosts you can get in RuneSaga to help not only your attack skill, but also your other melee skills in tandem.

Boost Level

Increase

Other Information (For exact boost #'s see specific potions)
Attack potion 3-12 You get 3 base, +1 for every 10 attack levels rounded down. So 99 attack you get 3 + 9, 90 is the same. 80-89 is 3+8, etc.
Combat potion 3-12 You get 3 base, +1 for every 10 attack levels rounded down. So 99 attack you get 3 + 9, 90 is the same. 80-89 is 3+8, etc.

Provides same boost to both Attack and Strength.

Super attack 5-19 You get 5 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 5 + 14. Then at 93 attack it drops down to 5+13, etc.
Super combat potion 5-19 You get 5 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 5 + 14. Then at 93 attack it drops down to 5+13, etc.

Provides the same boost to Attack, Strength and Defence.

Celestial super attack 5-19 You get 5 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 5 + 14. Then at 93 attack it drops down to 5+13, etc.

Same boost as a Super Attack, except your bonus will not decay for 5 minutes. BREWS STILL LOWER YOUR STATS

Celestial super combat 7-21 You get 7 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 7 + 14. Then at 93 attack it drops down to 7 + 14, etc.

Same boost is applied to Attack, Strength and Defence. BREWS STILL LOWER YOUR STATS

Enraged heart 4-26 Base 4 + 23% for every Attack level. Maxes out at 99 for a 26 boost to Attack.

Same boost applies to Attack, Strength, and Defence.

20% Dmg Boost Card (Melee) 0 Doesn't necessarily boost the Attack stat, but I'd be remiss if I didn't include it. 20% damage increase to melee damage for 30 minutes.