Attack: Difference between revisions
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|[[Stygian's flail (corrupt)]] | |[[Stygian's flail (corrupt)]] | ||
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|N/A | |N/A* | ||
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|N/A | |N/A | ||
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|[[Stygian's flail (corrupt) (+)]] | |[[Stygian's flail (corrupt) (+)]] | ||
|85 | |85 | ||
|N/A | |N/A* | ||
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|[[Stygian's flail]] | |[[Stygian's flail]] | ||
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|N/A | |N/A | ||
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|[[Stygian's flail (+)]] | |[[Stygian's flail (+)]] | ||
|85 | |85 | ||
|N/A | |N/A* | ||
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* Technically the Stygian weapons don't require Invention, but to obtain the upgraded versions, it requires you to go to the minigame machine to upgrade them, which the minigame requires 90 Invention. | |||
== Temporary Boosts == | == Temporary Boosts == |
Revision as of 01:22, 11 June 2024
Attack is your melee skill that determines your accuracy while fighting monsters. As you raise your Attack skill, you will deal damage more consistently and it allows you to use higher tier weapons to deal even more damage.
How to train Attack
In order to gain experience in the Attack skill, you need to have your attack style set to Accurate or Controlled. Accurate gives accuracy bonuses for using it, whilst controlled splits your experience up between the 3 melee skills (Attack, Strength, and Defence). If you want to focus mainly on Attack experience, you should use Accurate.
Attack bonuses and accuracy
Attack type | Weapon proficiencies |
---|---|
Stab | Daggers, swords, and pickaxes |
Slash | Swords, axes, battleaxes, two-handed swords |
Crush | Flails, warhammers, pickaxes, axes, two-handed swords |
Weapons
These are the current melee weapons that RuneSaga has to offer.
The table below is split into 4 parts. The left most column tells you the attack level required to wear said piece of gear.
The middle column's are the picture of the weapon and the name. The two left are subsequent level requirements that are on some of the items.
Weapons | ||||
---|---|---|---|---|
1 | Recruit sword | N/A | N/A | |
1 | Elite recruit sword | 1 | N/A | |
40 | Spore whip | N/A | N/A | |
60 | Scholar's sword | N/A | N/A | |
70 | Guthan's Warspear | N/A | N/A | |
70 | Verac's Flail | N/A | N/A | |
70 | Dharok's Greataxe | 70 | N/A | |
70 | Torag's Hammers | 70 | N/A | |
70 | Solrot's greatsword | N/A | 5 | |
75 | Solrot's greatsword T1 | N/A | 15 | |
80 | Solrot's greatsword T2 | N/A | 30 | |
85 | Solrot's greatsword T3 | N/A | 45 | |
90 | Solrot's greatsword T4 | N/A | 60 | |
92 | Solrot's greatsword T5 | N/A | 70 | |
75 | Gilded gravesword | N/A | N/A | |
80 | Demonhunter Daggers | 80 | N/A | |
N/A | Stygian's flail (corrupt) | 85 | N/A* | |
N/A | Stygian's flail (corrupt) (+) | 85 | N/A* | |
N/A | Stygian's flail | 85 | N/A* | |
N/A | Stygian's flail (+) | 85 | N/A* |
- Technically the Stygian weapons don't require Invention, but to obtain the upgraded versions, it requires you to go to the minigame machine to upgrade them, which the minigame requires 90 Invention.
Temporary Boosts
There are some temporary boosts you can get in RuneSaga to help not only your attack skill, but also your other melee skills in tandem.
Boost | Level
Increase |
Other Information (For exact boost #'s see specific potions) |
---|---|---|
Attack Potion | 3-12 | You get 3 base, +1 for every 10 attack levels rounded down. So 99 attack you get 3 + 9, 90 is the same. 80-89 is 3+8, etc. |
Combat Potion | 3-12 | You get 3 base, +1 for every 10 attack levels rounded down. So 99 attack you get 3 + 9, 90 is the same. 80-89 is 3+8, etc.
Provides same boost to both Attack and Strength. |
Super Attack | 5-19 | You get 5 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 5 + 14. Then at 93 attack it drops down to 5+13, etc. |
Super Combat Potion | 5-19 | You get 5 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 5 + 14. Then at 93 attack it drops down to 5+13, etc.
Provides the same boost to Attack, Strength and Defence. |
Celestial Super Attack | 5-19 | You get 5 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 5 + 14. Then at 93 attack it drops down to 5+13, etc.
Same boost as a Super Attack, except your bonus will not decay for 5 minutes. BREWS STILL LOWER YOUR STATS |
Celestial Super Combat | 7-21 | You get 7 base, +1 for 15% of your current attack level rounded down. So 99 attack gets you 7 + 14. Then at 93 attack it drops down to 7 + 14, etc.
Same boost is applied to Attack, Strength and Defence. BREWS STILL LOWER YOUR STATS |
Enraged Heart | 4-26 | Base 4 + 1 level for every 5 Attack levels. Maxes out at 96-99 for a 26 boost to Attack.
Same boost applies to Attack, Strength, and Defence. BREWS STILL LOWER YOUR STATS |
20% Dmg Boost Card (Melee) | 0 | Doesn't necessarily boost the Attack stat, but I'd be remiss if I didn't include it. 20% damage increase to melee damage for 30 minutes. |