Strength: Difference between revisions
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== Strength Bonus == | == Strength Bonus == | ||
Differently than Attack and Defence, Strength benefits greatly from a stat on gear called "Strength Bonus". When you go to your Equipment Stats page, towards the bottom you will see your Melee strength [[File:Damage Bonuses.png|207x207px]] | Differently than Attack and Defence, Strength benefits greatly from a stat on gear called "Strength Bonus". When you go to your Equipment Stats page, towards the bottom you will see your Melee strength. | ||
[[File:Damage Bonuses.png|207x207px|border|right]] | |||
Your Melee Strength helps your max hit for your melee weapons. A +1 Melee strength '''DOES NOT''' equal +1 strength level. If you want to see the math behind calculating your [https://oldschool.runescape.wiki/w/Maximum_melee_hit#Calculating_your_maximum_melee_hit Maximum melee hit] | Your Melee Strength helps your max hit for your melee weapons. A +1 Melee strength '''DOES NOT''' equal +1 strength level. If you want to see the math behind calculating your [https://oldschool.runescape.wiki/w/Maximum_melee_hit#Calculating_your_maximum_melee_hit Maximum melee hit] |
Revision as of 21:04, 11 June 2024
Strength is your melee combats max hit number. As you gain Strength levels, you can deal more damage against opponents. Strength is often favored to train over Attack and Defence by a lot of players, because it allows you to deal more damage.
How to train Strength
In order to gain experience in the Strength skill, you need to have you attack options on the Aggressive option or the controlled option. Aggressive options allow you to hit a little higher over accurate and defensive options. If you choose controlled, you will split your experience through the 3 melee combat skills. If you want to focus on Strength training, you should choose either the second or third option. Be wary to not choose controlled options, as you will cut your experience in thirds.
Strength Bonus
Differently than Attack and Defence, Strength benefits greatly from a stat on gear called "Strength Bonus". When you go to your Equipment Stats page, towards the bottom you will see your Melee strength.
Your Melee Strength helps your max hit for your melee weapons. A +1 Melee strength DOES NOT equal +1 strength level. If you want to see the math behind calculating your Maximum melee hit
Weapons to Increase Strength Bonus
Item Name | bonus | Level Req's | |
---|---|---|---|
Recruit sword | 55 | N/A | |
Elite recruit sword | 75 | N/A | |
Spore whip | 105 | 40 | |
Scholar's sword | 155 | 60 | |
Dragon Defender | 20 | 6060 | |
Devious Defender | 40 | 6585 | |
Guthan's warspear | 205 | 70 | |
Dharok's greataxe | 195 | 70 | |
Torag's hammers | 205 | 70 | |
Verac's flail | 205 | 70 | |
Solrot's greatsword | 330 | 705 | |
Solrot's greatsword T1 | 350 | 7515 | |
Solrot's greatsword T2 | 430 | 8030 | |
Solrot's greatsword T3 | 560 | 8545 | |
Solrot's greatsword T4 | 725 | 9060 | |
Solrot's greatsword T5 | 840 | 9270 | |
Gilded gravesword | 840 | 75 | |
Demonhunter Daggers | 525 | 8080 | |
Stygian flail (corrupt) | 700 | 85 | |
Stygian flail (corrupt) (+) | 850 | 85 | |
Stygian's flail | 875 | 85 | |
Stygian's flail (+) | 900 | 85 |
Temporary Boosts
Boost | Level
Increase |
Other Information (For exact boost #'s see specific potions) | |
---|---|---|---|
Strength Potion | 3-12 | You get 3 base, +1 for every 10 strength levels rounded down. So 99 attack you get 3 + 9, 90 is the same. 80-89 is 3+8, etc. | |
Combat Potion | 3-12 | You get 3 base, +1 for every 10 strength levels rounded down. So 99 attack you get 3 + 9, 90 is the same. 80-89 is 3+8, etc.
Provides same boost to both Attack and Strength. | |
Super strength | 5-19 | You get 5 base, +1 for 15% of your current strength level rounded down. So 99 strength gets you 5 + 14. Then at 93 strength it drops down to 5+13, etc. | |
Super Combat Potion | 5-19 | You get 5 base, +1 for 15% of your current strength level rounded down. So 99 strength gets you 5 + 14. Then at 93 strength it drops down to 5+13, etc.
Provides the same boost to Attack, Strength and Defence. | |
Celestial Super strength | 5-19 | You get 5 base, +1 for 15% of your current strength level rounded down. So 99 strength gets you 5 + 14. Then at 93 strength it drops down to 5+13, etc.
Same boost as a Super strength, except your bonus will not decay for 5 minutes. BREWS STILL LOWER YOUR STATS | |
Celestial Super Combat | 7-21 | You get 7 base, +1 for 15% of your current strength level rounded down. So 99 strength gets you 7 + 14. Then at 93 strength it drops down to 7 + 14, etc.
Same boost is applied to Attack, Strength and Defence. BREWS STILL LOWER YOUR STATS | |
Enraged Heart | 4-26 | Base 4 + 1 level for every 5 strength levels. Maxes out at 96-99 for a 26 boost to strength.
Same boost applies to Attack, Strength, and Defence. BREWS STILL LOWER YOUR STATS | |
20% Dmg Boost Card (Melee) | 0 | Doesn't necessarily boost the strength stat, but I'd be remiss if I didn't include it. 20% damage increase to melee damage for 30 minutes. |