Fortune's Favor: Difference between revisions
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TheDiabeto (talk | contribs) (Created page with "'''Fortune's Favor''' is a pity system introduced to the Invention skill to maintain balance. After failing multiple Invention upgrades, the chance of succeeding will increase by 5%, capping at a certain amount. (This is reset on successful upgrades) Your '''Fortune's Favor''' is displayed underneath the success rate of the item you're trying to upgrade, like this: <br>File:Fortune's Favov Display.png ==Success rates== The % chance caps are as follows: *<br> T0...") |
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'''Fortune's Favor''' is a pity system introduced to the [[Invention]] skill to maintain balance. After failing multiple Invention upgrades, the chance of succeeding will increase by 5%, capping at a certain amount. (This is reset on successful upgrades) | '''Fortune's Favor''' is a pity system introduced to the [[Invention]] skill to maintain balance. After failing multiple Invention upgrades, the chance of succeeding will increase by 5%, capping at a certain amount. (This is reset on successful upgrades) | ||
Your '''Fortune's Favor''' is displayed underneath the success rate of the item you're trying to upgrade, like this: <br>[[File:Fortune's | Your '''Fortune's Favor''' is displayed underneath the success rate of the item you're trying to upgrade, like this: <br>[[File:Fortune's Favor Display.png]] | ||
==Success rates== | ==Success rates== |
Revision as of 19:17, 23 July 2024
Fortune's Favor is a pity system introduced to the Invention skill to maintain balance. After failing multiple Invention upgrades, the chance of succeeding will increase by 5%, capping at a certain amount. (This is reset on successful upgrades)
Your Fortune's Favor is displayed underneath the success rate of the item you're trying to upgrade, like this:
Success rates
The % chance caps are as follows:
T0 > Fortune Favor will now guarantee a successful upgrade of any base Solrot item (page 1) upon 3 failed attempts.
T1 > has no Fortune Favor.
T2 > base rate of 50% -> Maximum Cap: 65%. after 2 fails you then start gaining the 5% increase each fail until cap
T3 > base rate of 35% -> Maximum Cap: 50%. after 3 fails you then start gaining the 5% increase each fail until cap
T4 > base rate of 25% -> Maximum Cap: 40%. after 4 fails you then start gaining the 5% increase each fail until cap
T5 > base rate of 15% -> Maximum Cap: 30%. after 4 fails you then start gaining the 5% increase each fail until cap