Enraged heart: Difference between revisions

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'''{{{name|{{PAGENAME}}}}}''' is
The '''{{{name|{{PAGENAME}}}}}''' functions as a [[Super combat potion]] with a higher stat increase, no cooldown, and holds 500 charges. After 500 uses (or whenever you feel like charging it) a player needs to use more fragments on the heart.
 
Each activation provides a temporary skill boost to [[Attack]], [[Strength]], and [[Defence]] level respectively, equal to 4 + 23% of the player's current [[Attack]], [[Strength]], and [[Defence]] level, rounded down, and will wear off at a rate of 1 level every 60 seconds.
{|class="wikitable" align="right"
{|class="wikitable" align="right"
! colspan="2" | <center>{{{name|{{PAGENAME}}}}}</center>
! colspan="2" | <center>{{{name|{{PAGENAME}}}}}</center>
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|-
|-
| '''Examine''' || {{{name|{{PAGENAME}}}}}
| '''Examine''' || {{{name|{{PAGENAME}}}}}
|}
===Effect===
{| class="wikitable" style=text-align:center
![[File:All melee stats.png|frameless|20x20px]] Level
!Boost
!rowspan="7" |
![[File:All melee stats.png|frameless|20x20px]] Level
!Boost
!rowspan="7" |
![[File:All melee stats.png|frameless|20x20px]] Level
!Boost
|-
|'''1-6'''
| +5
|'''34-39'''
| +10
|'''67-73'''
| +15
|-
|'''7-13'''
| +6
|'''40-46'''
| +11
|'''74-79'''
| +16
|-
|'''14-19'''
| +7
|'''47-53'''
| +12
|'''80-86'''
| +17
|-
|'''20-26'''
| +8
|'''54-59'''
| +13
|'''87-93'''
| +18
|-
|'''27-33'''
| +9
|'''60-66'''
| +14
|'''94-99'''
| +19
|}
|}


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|[[File:Undead heart.png|center]]
|[[File:Undead heart.png|center]]
|[[Undead heart]]
|[[Undead heart]]
|}
===Charging===
To charge the heart back up, a player needs to use [[Melee fragments]] on it. It will consume up too it's maximum 500 charges, 1 [[Melee fragments]] per charge.
{|class="wikitable"
! colspan="2" | Item
! colspan="2" | Materials
|-
|[[File:Enraged Heart.png|center]]
|[[Enraged heart]]
|[[File:Melee fragments 500.png|center]]
|[[Melee fragments]]
|}
|}

Revision as of 18:41, 10 November 2024

The Enraged heart functions as a Super combat potion with a higher stat increase, no cooldown, and holds 500 charges. After 500 uses (or whenever you feel like charging it) a player needs to use more fragments on the heart.

Each activation provides a temporary skill boost to Attack, Strength, and Defence level respectively, equal to 4 + 23% of the player's current Attack, Strength, and Defence level, rounded down, and will wear off at a rate of 1 level every 60 seconds.

Enraged heart
Properties
Tradeable No
Equipable No
Stackable No
Noteable No
Options Check/Use/Drop
Examine Enraged heart

Effect

Level Boost Level Boost Level Boost
1-6 +5 34-39 +10 67-73 +15
7-13 +6 40-46 +11 74-79 +16
14-19 +7 47-53 +12 80-86 +17
20-26 +8 54-59 +13 87-93 +18
27-33 +9 60-66 +14 94-99 +19

Creation

Item Materials
Enraged heart
Melee fragments
Undead heart

Charging

To charge the heart back up, a player needs to use Melee fragments on it. It will consume up too it's maximum 500 charges, 1 Melee fragments per charge.

Item Materials
Enraged heart
Melee fragments