Strength: Difference between revisions

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Revision as of 03:45, 11 June 2024

Strength is your melee combats max hit number. As you gain Strength levels, you can deal more damage against opponents. Strength is often favored to train over Attack and Defence by a lot of players, because it allows you to deal more damage.

How to train Strength

In order to gain experience in the Strength skill, you need to have you attack options on the Aggressive option or the controlled option. Aggressive options allow you to hit a little higher over accurate and defensive options. If you choose controlled, you will split your experience through the 3 melee combat skills. If you want to focus on Strength training, you should choose either the second or third option. Be wary to not choose controlled options, as you will cut your experience in thirds.

Strength Bonus

Differently than Attack and Defence, Strength benefits greatly from a stat on gear called "Strength Bonus". When you go to your Equipment Stats page, towards the bottom you will see your Melee strength

Your Melee Strength helps your max hit for your melee weapons. A +1 Melee strength DOES NOT equal +1 strength level. If you want to see the math behind calculating your Maximum melee hit

Weapons to Increase Strength Bonus

Weapons
Item Name bonus Level Req's
Recruit sword 55 N/A
Elite recruit sword 75 N/A
Spore whip 105 40
Scholar's sword 155 60
Guthan's warspear 205 70
Dharok's greataxe 195 70
Torag's hammers 205 70
Verac's flail 205 70
Solrot's greatsword 330 705
Solrot's greatsword T1 350 7515
Solrot's greatsword T2 430 8030
Solrot's greatsword T3 560 8545
Solrot's greatsword T4 725 9060
Solrot's greatsword T5 840 9270
Gilded gravesword 840 75
Demonhunter Daggers 525 8080
Stygian flail (corrupt) 700 85
Stygian flail (corrupt) (+) 850 85
Stygian's flail 875 85
Stygian's flail (+) 900 85