Hitpoints

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Hitpoints (also known as "health" or "HP") represent a player's health. If they reach zero, the player will die.

Fighting

While fighting, both the player and their opponent have a bar over them. This bar represents their Hitpoints.

There are two colours on the bar; green and red. The green part of the bar represents how many Hitpoints a character has left and the red part represents how many Hitpoints they are missing, i.e. the net damage they have suffered. So if a player is low on Hitpoints, then the bar over them would be mostly red, meaning they are near death. Players often refer to "being redbarred" when barely surviving or only just getting a kill for this reason.


Recovering Hitpoints

A player can heal to restore their Hitpoints up to or occasionally even above their maximum. There are a number of ways to do this.

Regeneration

Players regenerate 1 Hitpoint per minute. This can be boosted with the following effects:

  • The Rapid Heal Prayer will double the regeneration rate, healing an additional 1 Hitpoint per minute.

Restoration

  • Food is the most common and reliable method of restoring Hitpoints. Food can restore large amounts of Hitpoints quickly and cheaply.
    • Because of how important food is, unlocking access to stronger tiers of food is often considered a significant milestone.
  • Saradomin brew when used carefully, can restore more Hitpoints per inventory slot than food, but have unique drawbacks to be considered. They are often used when inventory space or sustainability is a concern.

Temporary Boosts

There are some temporary boosts you can get in RuneSaga to help not only your Ranged skill.

Boost Level

Increase

Other Information (For exact boost #'s see specific potions)
Saradomin brew 3-16 Hitpoints can rise above base level with this boost.
Anglerfish 3-22 The Anglerfish is a type of fish that restores 3-22 Hitpoints dependant on your Hitpoints level. Unlike other foods, The anglerfish may also heal above your maximum hitpoints, increasing the maximum to 121.

so at hitpoints level 1–19 you receive 3. 30–39 you receive 7 and so on.