Armies of Anubis: Difference between revisions
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==== Fill the rest of your inventory with these items ==== | ==== Fill the rest of your inventory with these items ==== | ||
* [[File:Focused heart.png]] [[Focused heart]] | * [[File:Focused heart.png]] [[Focused heart]] or [[File:Celestial ranging potion (3).png]] [[Celestial ranging potion (3)]] | ||
* [[File:20% Range dmg boost card.png]] [[20% Dmg Boost Card ( | * [[File:20% Range dmg boost card.png]] [[20% Dmg Boost Card (Ranged)]] | ||
* [[File:20% Dmg Boost Card (Melee).png]] [[20% Damage Boost Card ( | * [[File:20% Dmg Boost Card (Melee).png]] [[20% Damage Boost Card (Melee)]] | ||
* [[File:8% Crit Boost Card.png]] [[8% Crit Boost Card]] | * [[File:8% Crit Boost Card.png]] [[8% Crit Boost Card]] | ||
* [[File:Super restore(4).png]] [[Super restore(4)]] x6 | * [[File:Super restore(4).png]] [[Super restore(4)]] x6 | ||
* [[File:Anglerfish.png]] [[Anglerfish]] | * [[File:Anglerfish.png]] [[Anglerfish]] x11 | ||
* [[File: Eye of Anubis 1.png]] [[Eye of Anubis]] x1 | |||
== How to complete == | == How to complete == | ||
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! Strategy | ! Strategy | ||
|- | |- | ||
| 1 | |||
| [[File:Giant scarab.png|50x50px]] x3 [[File:Flesh crawlers.png|50x50px]] x4 | |||
| Pray melee | | Pray melee. The scarabs are like Fight caves bats and drain a prayer point each attack. | ||
|- | |||
| 2 | |||
| [[File:Jackal.png|50x50px]] x4 [[File:Skeletal jackal.png|50x50px]] x3 | |||
| Pray melee, aim for the Skeletal jackals if you can because they drain run energy. | |||
|- | |||
| 3 | |||
| [[File:Jackal valkyrie.png|50x50px]] x2 | |||
| Pray mage, they don't do damage. | |||
|} | |||
=== Room 2 === | |||
{| class=wikitable style=text-align:center | |||
! Wave | |||
! Monsters in wave per player | |||
! Strategy | |||
|- | |||
| 1 | |||
| [[File:Gilded scarab.png|50x50px]] x6 | |||
| Pray melee. The scarabs drain 1 prayer point per attack and deal 1-3 typeless damage. | |||
|- | |||
| 2 | |||
| [[File:Jackal mongrel.png|50x50px]] x3 | |||
| Pray melee they don't do damage. | |||
|- | |||
| 3 | |||
| [[File:Jackal Javelinists.png|50x50px]] x3 [[File:Jackal Acolyte.png|50x50px]] x3 | |||
| Pray range for the Javelinists and mage for the Acolyte's. They will hit off tick so if you pray correctly you should take 0 damage. | |||
|} | |||
=== Room 3 === | |||
{| class=wikitable style=text-align:center | |||
! Wave | |||
! Monsters in wave per player | |||
! Strategy | |||
|- | |||
| 1 | |||
| [[File:Scarab hunter.png|50x50px]] x4 | |||
| Pray range. Use either style other than magic. If you get hit off prayer, they will poison you. | |||
|- | |||
| 2 | |||
| [[File:Jackal archer.png|50x50px]] [[File:Jackal mystic.png|50x50px]] | |||
| Swap between protect from range and magic, similar to the last server. They hit off prayer, so 0 damage as long as you pray correctly. | |||
|- | |||
| 3 | |||
| [[File:Jackal guardian.png|50x50px]] | |||
| Pray melee and swap your combat styles depending on what he prays. The guardian swaps overheads every 3 attacks. Just swap between your two styles you bring. | |||
|} | |||
=== Room 4 === | |||
{| class=wikitable style=text-align:center | |||
! Wave | |||
! Monster | |||
! Strategy | |||
|- | |||
| 1 | |||
| [[File:Jackal warrior.png|75x75px]] | |||
| Protect from melee, use ranged and kite the boss around the room. If he charges his special, move two tiles away. He enrages at approx 50% hp. | |||
|} | |||
=== Room 5 === | |||
{| class=wikitable style=text-align:center | |||
! Wave | |||
! Monster | |||
! Strategy | |||
|- | |||
| 1 | |||
| [[File:Anubis.png|75x75px]] | |||
| Protect from range/mage. If he throws his hands up he is maging, if he kind of headbutts, he is ranging. Snakelings can venom, but your AoE should take them down before they get to you. Use Range/Mage. | |||
|} | |||
== Rewards == | |||
After every room you get a reward. It will be in a [[Gilded Sarcophagus]]. Each room gives you a different amount of loot rolls. Room 1 being one loot roll, room 2 being two, etc. You also have a chance at pet from Room 4 & 5. | |||
{| class=wikitable style=text-align:center | |||
! colspan=2 | Item | |||
! Amount | |||
! Rarity | |||
|- | |||
| [[File:Coins 1.png]] | |||
| Coins | |||
| 250k-1m | |||
| 1/1 | |||
|- | |||
| [[File:Marauder's bow.png]] | |||
| [[Marauder's bow]] | |||
| 1-1 | |||
| 1/14661 |
Revision as of 23:29, 16 June 2024
General Information
Armies of Anubis can be accessed by running south of Home until you see Sphox's pyramid. Once there you will click the left Jackal statue and you will be moved to the Armies of Anubis lobby.
Equipment recommendations and Inventory setups
Equipment
Inventory setups
Expensive | ||||
---|---|---|---|---|
Slot | Melee | Magic | ||
Stygian's hood (+) | Ilion's hood(+) | |||
Stygian's body (+) | Ilion's Robe (+) | |||
Stygian's legs (+) | Ilion's legs (+) | |||
Stygian's flail (+) | Ilion's staff(+) | |||
Devious defender | Eldritch lantern | |||
Spec weapons | ||||
Gilded gravesword | Marauder's bow |
Semi-budget | ||||
---|---|---|---|---|
Slot | Melee | Magic | ||
Demonhunter helm | Psychic hat | |||
Demonhunter body | Psychic top | |||
Demonhunter legs | Psychic legs | |||
Demonhunter daggers | Psychic staff | |||
N/A | Eldritch lantern | |||
Intrepid boots | N/A | |||
Spec weapons | ||||
Gilded gravesword | Marauder's bow |
Budget | ||||
---|---|---|---|---|
Slot | Melee | Magic | ||
Solrot's greatsword T3 | Solrot's staff T3 | |||
Molten cape | Cold fusion cape | |||
Intrepid boots | Astral boots | |||
Molten amulet | Cold fusion amulet | |||
N/A | Eldritch lantern |
Fill the rest of your inventory with these items
- Focused heart or Celestial ranging potion (3)
- 20% Dmg Boost Card (Ranged)
- 20% Damage Boost Card (Melee)
- 8% Crit Boost Card
- Super restore(4) x6
- Anglerfish x11
- Eye of Anubis x1
How to complete
Armies of Anubis has 5 rooms of challenges. The first 3 rooms have 3 waves of monsters each, with the 4th and 5th rooms having only 1 monster.
Room 1
Room 2
Room 3
Room 4
Wave | Monster | Strategy |
---|---|---|
1 | Protect from melee, use ranged and kite the boss around the room. If he charges his special, move two tiles away. He enrages at approx 50% hp. |
Room 5
Rewards
After every room you get a reward. It will be in a Gilded Sarcophagus. Each room gives you a different amount of loot rolls. Room 1 being one loot roll, room 2 being two, etc. You also have a chance at pet from Room 4 & 5.
Item | Amount | Rarity | |
---|---|---|---|
Coins | 250k-1m | 1/1 | |
Marauder's bow | 1-1 | 1/14661 |